IMAGE CAROSAL OF ENVIRONMENT
Macabre brings the immersive and terrifying experience of high-end single-player horror a multiplayer audience. Built in Unreal Engine 5 with all the latest tech – Lumen, Nanite and Metasounds to name a few – it delivers AAA quality graphics and sound design so real it’s like you’re there. We’re not sure if that’s exciting, or terrifying.
TRANSPORTING YOU INTO THE GAME
Macabre is currently being developed by Weforge Studio – an independent game studio based in Sydney, Australia. It was founded by two friends who realised their respective careers in film direction and Interactive audio combined perfectly with their love of video games.
Weforge is currently working with a team of talented artists and programmers from around the globe to bring our passion to life.
The intention is to build the game in phases. And the first phase will be the initial Alpha release. At this point, all of the core mechanics are to be implemented on a single map – The Ecolodge – with fleshed-out monster AI, sound design, location, characters, items and progression.
The success of this release will inform further development including new maps, monsters, and puzzles. By releasing the game in instalments, Weforge can deliver a polished experience that stays true to our vision.
If you'd like to support this project and follow our progress, please join our discord. You’ll be the first to receive dev updates and any release news.
Macabre isn’t about cheap jump scares. It’s nightmarishly frightening. A deeply unsettling experience that doesn’t just get your heart pumping, but also sends your mind racing. You might want to play this one with the lights on.
HOW HORROR SHOULD BE
A Stealth-Based CO-OP Extraction Horror Game. Team up with friends to confront interdimensional terrors. Upgrade your gear, learn new skills, and fight with everything you've got to save humankind from a fate worse than death.