It’ll take some brave people to find out what actually happened.
Will you and your friends step up?

High in the mountains nestled amongst a snow-swept landscape sits a luxury eco-retreat. Sure, it was once thriving with life. But now it lays abandoned. A soulless version of itself. And the few souls who have since made the trip up there, well, it was their last. Rumour has it they were hunted and killed. But by who, or what, no one really knows.
 

Macabre game logo
IMAGE CAROSAL OF ENVIRONMENT
Macabre game procedual map diagram
Macabre game characters

Macabre brings the immersive and terrifying experience of high-end single-player horror a  multiplayer audience. Built in Unreal Engine 5 with all the latest tech – Lumen, Nanite and Metasounds to name a few – it delivers AAA quality graphics and sound design so real it’s like you’re there. We’re not sure if that’s exciting, or terrifying.

TRANSPORTING YOU INTO THE GAME

Horror is always made better with friends. For some, it’s because it helps them feel brave. For others, it gives them someone to scare. Either way, it’s why Macabre supports up to 4 player CO-OP so you won't have to go in alone. 
 

The question is, will you stick together? Or throw your friends to the proverbial wolves?

SEE WHO YOUR
REAL FRIENDS ARE

DEVELOPMENT

Macabre is currently being developed by Weforge Studio – an independent game studio based in Sydney, Australia. It was founded by two friends who realised their respective careers in film direction and Interactive audio combined perfectly with their love of video games.  

Weforge is currently working with a team of talented artists and programmers from around the globe to bring our passion to life. 

The intention is to build the game in phases. And the first phase will be the initial Alpha release. At this point, all of the core mechanics are to be implemented on a single map – The Ecolodge – with fleshed-out monster AI, sound design, location, characters, items and progression.

The success of this release will inform further development including new maps, monsters, and puzzles. By releasing the game in instalments, Weforge can deliver a polished experience that stays true to our vision.

If you'd like to support this project and follow our progress, please join our discord. You’ll be the first to receive dev updates and any release news.

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Macabre isn’t about cheap jump scares. It’s nightmarishly frightening. A deeply unsettling experience that doesn’t just get your heart pumping, but also sends your mind racing. You might want to play this one with the lights on.

HOW HORROR SHOULD BE

Macabre game man running from monster hallway horror
Macabre game skeleton on snowy montain

When it comes to horror, it’s the unknown that’s scary. That’s why in Macabre everything from maps to objectives and puzzles are completely randomised. So every time you play, you’ll never know what unique set of challenges awaits.

A NEW EXPERIENCE EVERY TIME

Macabre won’t be a walk in the park. Sure, you might be walking through nature. But you’ll also be hunted by the most cunning creatures going around. They'll stalk and toy with you, sizing you up before striking at the opportune moment. So if you’re going to survive you’ll have to be on your game.

MONSTERS THAT
ARE SCARY SMART

© 2022 WEFORGE STUDIO PTY LTD

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A FIRST LOOK AT MACABRE

We're super excited to release our first gameplay trailer. We're still deep in development, but we hope this gives you a taste of what's to come!

 

A MULTIPLAYER HORROR GAME